bug in same-gnome




with Same-gnome, seems to crash if there are any scores in the scorefile.
If the file is empty, it does not crash.

eg. Play game, finish game, it says your score, start new game, when it
comes down to the last move, even if board cannot be cleared, game dies
with the usual Gdk-error segv.  If you touch a new blank score file into
existance, and it has the correct permissions, and ownership, game will
play through 1 round until a score is written, then all games afterwards
crash at last move.

Also, when setting the pixmap to use for the pieces, there is an option to
save pixmap settings for next session.  That option doesnt work, even when
it is set before the "score crash" problem is created.  The next time the
game is started, the original "marbles" are set as the pieces.

just a note
sar

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Exerpt from a Micro$oft commercial:
	How many 6 year olds does it take to develop software?

Survey says:
	between 95 and 98.

Also stated from a researcher from M$:
	The idea isn't to be efficient, its to have better lives.



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