Re: AisleRiot: two new games



Callum McKenzie wrote:

To follow up to myself - I've made save-variables use copy-tree so we get
actual copies and gaps appears to work (at least I can't reproduce the
"jammed car" problem any more). It may break other things, but I haven't
found them yet.

Gaps is working for me as well, and I have been able to break Freecell or Cruel while fiddling with undo/redo either.

--
Zach Keene




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