From jdr@pynthan.com Sun Jul 3 22:31:49 2011 Return-Path: X-Original-To: games-list@gnome.org Delivered-To: games-list@gnome.org Received: from localhost (localhost.localdomain [127.0.0.1]) by menubar.gnome.org (Postfix) with ESMTP id C1A277500C4 for ; Sun, 3 Jul 2011 22:31:49 +0000 (UTC) X-Virus-Scanned: by amavisd-new at gnome.org X-Spam-Flag: NO X-Spam-Score: -1.176 X-Spam-Level: X-Spam-Status: No, score=-1.176 tagged_above=-999 required=2 tests=[BAYES_00=-1.9, HTML_MESSAGE=0.001, MIME_HTML_ONLY=0.723, RCVD_IN_DNSWL_NONE=-0.0001] autolearn=no Received: from menubar.gnome.org ([127.0.0.1]) by localhost (menubar.gnome.org [127.0.0.1]) (amavisd-new, port 10024) with ESMTP id dkpLO88-TeL4 for ; Sun, 3 Jul 2011 22:31:48 +0000 (UTC) X-Greylist: delayed 531 seconds by postgrey-1.32 at menubar.gnome.org; Sun, 03 Jul 2011 22:31:47 UTC Received: from hrndva-omtalb.mail.rr.com (hrndva-omtalb.mail.rr.com [71.74.56.122]) by menubar.gnome.org (Postfix) with ESMTP id D24C97500C0 for ; Sun, 3 Jul 2011 22:31:39 +0000 (UTC) Received: from hrndva-omtalb.mail.rr.com ([10.128.143.52]) by hrndva-qmta02.mail.rr.com with ESMTP id <20110703222406164.DISA5185@hrndva-qmta02.mail.rr.com> for ; Sun, 3 Jul 2011 22:24:06 +0000 X-Authority-Analysis: v=1.1 cv=PfPQ8rIoTcZsncbPZjVSZ7K0hy8Zc4hmL68r4VPNpKE= c=1 sm=0 a=atVU3gBZIfoA:10 a=3mt1y8vDKiYA:10 a=CglnMtbDpMAA:10 a=8nJEP1OIZ-IA:10 a=e+R/tyw9mM1HSWxAoK0x/Q==:17 a=CjxXgO3LAAAA:8 a=NEAV23lmAAAA:8 a=PRLsftD3AAAA:8 a=LO94Tlb9AAAA:8 a=JqEG_dyiAAAA:8 a=s2IiIWfIAAAA:8 a=Zqo_m_vHTWwHFkk-5-QA:9 a=HghnRkZs-wpWLhnGNqwA:7 a=wPNLvfGTeEIA:10 a=wGKYCkozrocA:10 a=HUA417Ee2OsA:10 a=Sm0s7YFOnHEA:10 a=1IcZu11eS84A:10 a=cehgNeaRfI0A:10 a=rC2wZJ5BpNYA:10 a=rHlacKtECoQA:10 a=IKDiUti_B18A:10 a=3VECuHHUR9LBF8uh:21 a=l1fk0HaD3NxyEYFw:21 a=e+R/tyw9mM1HSWxAoK0x/Q==:117 X-Cloudmark-Score: 0 X-Originating-IP: 70.124.86.33 Received: from [70.124.86.33] ([70.124.86.33:55831] helo=[192.168.1.102]) by hrndva-oedge02.mail.rr.com (envelope-from ) (ecelerity 2.2.3.46 r()) with ESMTP id 8C/17-01023-EBBE01E4; Sun, 03 Jul 2011 22:22:54 +0000 Message-ID: <4E10EBBE.2070606@pynthan.com> Date: Sun, 03 Jul 2011 17:22:54 -0500 From: Jon Roland User-Agent: Mozilla/5.0 (X11; U; Linux i686; en-US; rv:1.9.2.17) Gecko/20110428 Fedora/3.1.10-1.fc14 Lightning/1.0b3pre Thunderbird/3.1.10 MIME-Version: 1.0 To: games-list@gnome.org Subject: Proposed game to be added to packages: Neopendulous X-Enigmail-Version: 1.1.1 Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: 7bit X-BeenThere: games-list@gnome.org X-Mailman-Version: 2.1.14 Precedence: list List-Id: "List for discussing the games in GNOME." List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , X-List-Received-Date: Sun, 03 Jul 2011 22:31:50 -0000 The game is called Neopendulous, taken from the orphaned Pendulous that originally ran on Windows machines. The author, Vincenzo Buttazzo, has released the source code for it on GitHub: https://github.com/caribe/Neopendolous
under GPL3. It's written in C and uses the Allegro Gaming Library http://www.allegro.cc/ so it should compile without problems on Linux, Windows and others.

Some further development is needed on the AI algorithms needed for skilled play by the computer as an opponent. The original Pendulous had a fairly strong computer player routine.

I would like help in getting it packaged for delivery with other games for various distros.

My interest stems from a standard game I used to code to learn new languages, that I called WHAM (Winning the Hearts and Minds). It was a competitive diffusion game, like Pendulous (although not as cool-looking), in which one played to gain control of territory with moves that could spread influence to neighboring points (or squares or hexagons) on the board. The general idea is to simulate the ways ideas, diseases, innovations, or other such diffusion processes spread. It was inspired by my insight into the Viet Nam war and the way there were two competing diffusion processes: nationalism vs. constitutional government. Nationalism won because it had a higher coefficient of diffusion. Had the Pentagon strategists had such an insight-producing tool we might have been able to avoid a useless war that cost more than a million lives. Having a general game like this, with other kinds of scenarios than just warfare simulations, could be helpful to many other people in trying to decide how best to spread innovations of all kinds, from some new product to some new political reform, or some candidate for public office. Imagine being able to play on a board consisting of an actual map of some market or electoral jurisdiction to decide where and how to best devote the campaign resources to maximize the spread of support for whatever one is selling, or perhaps to prevent the spread of some contagious disease, by playing disease-control efforts, such as quarantines or vaccinations, to points on a map.

So my aim is to eventually enable the player to set up a board with real maps, and rules of play that resemble all kinds of competitive diffusion processes.

This is not just about having fun. There is a serious social purpose involved.
-- Jon

----------------------------------------------------------
Constitution Society               http://constitution.org
2900 W Anderson Ln C-200-322           twitter.com/lex_rex
Austin, TX 78757 512/299-5001  jon.roland@constitution.org
----------------------------------------------------------

-- 

----------------------------------------------------------
Jon Roland                  http://pynthan.com/jr_summ.htm
2900 W Anderson Ln C-200-322              Austin, TX 78757
512/299-5001                               jdr@pynthan.com
----------------------------------------------------------
From me@jasonclinton.com Mon Jul 4 03:31:32 2011 Return-Path: X-Original-To: games-list@gnome.org Delivered-To: games-list@gnome.org Received: from localhost (localhost.localdomain [127.0.0.1]) by menubar.gnome.org (Postfix) with ESMTP id 5D1A87500FB for ; Mon, 4 Jul 2011 03:31:32 +0000 (UTC) X-Virus-Scanned: by amavisd-new at gnome.org X-Spam-Flag: NO X-Spam-Score: -2.7 X-Spam-Level: X-Spam-Status: No, score=-2.7 tagged_above=-999 required=2 tests=[BAYES_00=-1.9, DKIM_SIGNED=0.1, DKIM_VALID=-0.1, DKIM_VALID_AU=-0.1, RCVD_IN_DNSWL_LOW=-0.7] autolearn=ham Received: from menubar.gnome.org ([127.0.0.1]) by localhost (menubar.gnome.org [127.0.0.1]) (amavisd-new, port 10024) with ESMTP id 6Ttp7sEaVHj7 for ; Mon, 4 Jul 2011 03:31:29 +0000 (UTC) Received: from mail-bw0-f54.google.com (mail-bw0-f54.google.com [209.85.214.54]) by menubar.gnome.org (Postfix) with ESMTP id 691AF7500C4 for ; Mon, 4 Jul 2011 03:31:20 +0000 (UTC) Received: by bwa20 with SMTP id 20so7840054bwa.27 for ; Sun, 03 Jul 2011 20:31:19 -0700 (PDT) DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=jasonclinton.com; s=google; h=mime-version:in-reply-to:references:date:message-id:subject:from:to :cc:content-type; bh=tEptGp/YX9JylerRUmepJWF2q9Lmtz4jeMGbzOfSi2k=; b=LhKBEyGRrkkKb5CR1GIl+7lk4Onh8dLdnWgGvxfChV1bSaLKbGg931A6YBmNeDahHO wc9SERCL1YEKRONKZJ4WuunIl+1gZozfkPBeRuOuRLtPDwH1ZHUNzh/e826QtdRzDjOk VDVQOnDg25P4UWEci855V0pAZkaTMti4oNqLA= MIME-Version: 1.0 Received: by 10.204.70.76 with SMTP id c12mr5279679bkj.70.1309750278569; Sun, 03 Jul 2011 20:31:18 -0700 (PDT) Received: by 10.204.71.208 with HTTP; Sun, 3 Jul 2011 20:31:18 -0700 (PDT) In-Reply-To: <4E10EBBE.2070606@pynthan.com> References: <4E10EBBE.2070606@pynthan.com> Date: Sun, 3 Jul 2011 22:31:18 -0500 Message-ID: Subject: Re: Proposed game to be added to packages: Neopendulous From: "Jason D. Clinton" To: Jon Roland Content-Type: text/plain; charset=UTF-8 Cc: games-list@gnome.org X-BeenThere: games-list@gnome.org X-Mailman-Version: 2.1.14 Precedence: list List-Id: "List for discussing the games in GNOME." List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , X-List-Received-Date: Mon, 04 Jul 2011 03:31:32 -0000 Hi Jon; GNOME Games is slowly splitting out in to individual game modules. Additionally, there's no such thing as official GNOME applications any more. Just ask for a git account and Bugzilla hosting and you're ready to start developing a GNOME application. After you've got the project established, feel free to ask the marketing-team to include your app in their GNOME marketing efforts. On Sun, Jul 3, 2011 at 17:22, Jon Roland wrote: > The game is called Neopendulous, taken from the orphaned Pendulous that > originally ran on Windows machines. The author, Vincenzo Buttazzo, has > released the source code for it on GitHub: > https://github.com/caribe/Neopendolous > under GPL3. It's written in C and uses the Allegro Gaming Library > http://www.allegro.cc/ so it should compile without problems on Linux, > Windows and others. > > Some further development is needed on the AI algorithms needed for skilled > play by the computer as an opponent. The original Pendulous had a fairly > strong computer player routine. > > I would like help in getting it packaged for delivery with other games for > various distros. > > My interest stems from a standard game I used to code to learn new > languages, that I called WHAM (Winning the Hearts and Minds). It was a > competitive diffusion game, like Pendulous (although not as cool-looking), > in which one played to gain control of territory with moves that could > spread influence to neighboring points (or squares or hexagons) on the > board. The general idea is to simulate the ways ideas, diseases, > innovations, or other such diffusion processes spread. It was inspired by my > insight into the Viet Nam war and the way there were two competing diffusion > processes: nationalism vs. constitutional government. Nationalism won > because it had a higher coefficient of diffusion. Had the Pentagon > strategists had such an insight-producing tool we might have been able to > avoid a useless war that cost more than a million lives. Having a general > game like this, with other kinds of scenarios than just warfare simulations, > could be helpful to many other people in trying to decide how best to spread > innovations of all kinds, from some new product to some new political > reform, or some candidate for public office. Imagine being able to play on a > board consisting of an actual map of some market or electoral jurisdiction > to decide where and how to best devote the campaign resources to maximize > the spread of support for whatever one is selling, or perhaps to prevent the > spread of some contagious disease, by playing disease-control efforts, such > as quarantines or vaccinations, to points on a map. > > So my aim is to eventually enable the player to set up a board with real > maps, and rules of play that resemble all kinds of competitive diffusion > processes. > > This is not just about having fun. There is a serious social purpose > involved. > > -- Jon > > ---------------------------------------------------------- > Constitution Society http://constitution.org > 2900 W Anderson Ln C-200-322 twitter.com/lex_rex > Austin, TX 78757 512/299-5001 jon.roland@constitution.org > ---------------------------------------------------------- > > -- > > ---------------------------------------------------------- > Jon Roland http://pynthan.com/jr_summ.htm > 2900 W Anderson Ln C-200-322 Austin, TX 78757 > 512/299-5001 jdr@pynthan.com > ---------------------------------------------------------- > > _______________________________________________ > games-list mailing list > games-list@gnome.org > http://mail.gnome.org/mailman/listinfo/games-list > > From jdr@pynthan.com Mon Jul 4 04:17:10 2011 Return-Path: X-Original-To: games-list@gnome.org Delivered-To: games-list@gnome.org Received: from localhost (localhost.localdomain [127.0.0.1]) by menubar.gnome.org (Postfix) with ESMTP id BBDA47500C4 for ; Mon, 4 Jul 2011 04:17:10 +0000 (UTC) X-Virus-Scanned: by amavisd-new at gnome.org X-Spam-Flag: NO X-Spam-Score: -0.155 X-Spam-Level: X-Spam-Status: No, score=-0.155 tagged_above=-999 required=2 tests=[BAYES_00=-1.9, HTML_MESSAGE=0.001, MIME_HTML_ONLY=0.723, MISSING_HEADERS=1.021, RCVD_IN_DNSWL_NONE=-0.0001] autolearn=no Received: from menubar.gnome.org ([127.0.0.1]) by localhost (menubar.gnome.org [127.0.0.1]) (amavisd-new, port 10024) with ESMTP id lsPV8obtYD-6 for ; Mon, 4 Jul 2011 04:17:08 +0000 (UTC) Received: from hrndva-omtalb.mail.rr.com (hrndva-omtalb.mail.rr.com [71.74.56.124]) by menubar.gnome.org (Postfix) with ESMTP id 792BA750068 for ; Mon, 4 Jul 2011 04:16:59 +0000 (UTC) X-Authority-Analysis: v=1.1 cv=yMxAJ7W7nAoPh8ZdbvCArpG6pAdHwgpzIvOq8QbMesM= c=1 sm=0 a=atVU3gBZIfoA:10 a=pC1UmAffdVsA:10 a=CglnMtbDpMAA:10 a=IkcTkHD0fZMA:10 a=e+R/tyw9mM1HSWxAoK0x/Q==:17 a=pGLkceISAAAA:8 a=s2IiIWfIAAAA:8 a=wMPhwosF1zvsAdc12fUA:9 a=jZXv9nybQj4umJsHPP8A:7 a=QEXdDO2ut3YA:10 a=wGKYCkozrocA:10 a=1IcZu11eS84A:10 a=IKDiUti_B18A:10 a=e+R/tyw9mM1HSWxAoK0x/Q==:117 X-Cloudmark-Score: 0 X-Originating-IP: 70.124.86.33 Received: from [70.124.86.33] ([70.124.86.33:40880] helo=[192.168.1.102]) by hrndva-oedge01.mail.rr.com (envelope-from ) (ecelerity 2.2.3.46 r()) with ESMTP id 3F/E7-07441-ABE311E4; Mon, 04 Jul 2011 04:16:58 +0000 Message-ID: <4E113EB9.50602@pynthan.com> Date: Sun, 03 Jul 2011 23:16:57 -0500 From: Jon Roland User-Agent: Mozilla/5.0 (X11; U; Linux i686; en-US; rv:1.9.2.17) Gecko/20110428 Fedora/3.1.10-1.fc14 Lightning/1.0b3pre Thunderbird/3.1.10 MIME-Version: 1.0 CC: games-list@gnome.org Subject: Re: Proposed game to be added to packages: Neopendulous References: <4E10EBBE.2070606@pynthan.com> In-Reply-To: X-Enigmail-Version: 1.1.1 Content-Type: text/html; charset=UTF-8 Content-Transfer-Encoding: 7bit X-BeenThere: games-list@gnome.org X-Mailman-Version: 2.1.14 Precedence: list List-Id: "List for discussing the games in GNOME." List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , X-List-Received-Date: Mon, 04 Jul 2011 04:17:11 -0000 Thanks for your reply. My problem is that I want to see this cool concept realized but am too busy trying to pay the bills to do it myself. I am looking for help, someone who will buy in to my vision and go with it, including doing things like asking the marketing team, which I don't know how to contact.

I envision a highly configurable competitive diffusion game CMS, a core system that can be customized with themes, modules, libraries, and whatever, to look like anything anyone wants, including like many of the strategy games that have been hard-coded with a particular theme and strategic mechanism. That needs a community, and I am looking to put one together with this posting.

On 07/03/2011 10:31 PM, Jason D. Clinton wrote:
GNOME Games is slowly splitting out in to individual game modules.
Additionally, there's no such thing as official GNOME applications any
more. Just ask for a git account and Bugzilla hosting and you're ready
to start developing a GNOME application. After you've got the project
established, feel free to ask the marketing-team to include your app
in their GNOME marketing efforts.


-- Jon

----------------------------------------------------------
Jon Roland                  http://pynthan.com/jr_summ.htm
2900 W Anderson Ln C-200-322              Austin, TX 78757
512/299-5001                               jdr@pynthan.com
----------------------------------------------------------
From phomes@gmail.com Tue Jul 5 23:39:30 2011 Return-Path: X-Original-To: games-list@gnome.org Delivered-To: games-list@gnome.org Received: from localhost (localhost.localdomain [127.0.0.1]) by menubar.gnome.org (Postfix) with ESMTP id EFF727500D2; Tue, 5 Jul 2011 23:39:29 +0000 (UTC) X-Virus-Scanned: by amavisd-new at gnome.org X-Spam-Flag: NO X-Spam-Score: -2.623 X-Spam-Level: X-Spam-Status: No, score=-2.623 tagged_above=-999 required=2 tests=[BAYES_00=-1.9, DKIM_SIGNED=0.1, DKIM_VALID=-0.1, DKIM_VALID_AU=-0.1, FREEMAIL_FROM=0.001, RCVD_IN_DNSWL_LOW=-0.7, SPF_PASS=-0.001, TW_GT=0.077] autolearn=ham Received: from menubar.gnome.org ([127.0.0.1]) by localhost (menubar.gnome.org [127.0.0.1]) (amavisd-new, port 10024) with ESMTP id F9++IQB1kYHd; Tue, 5 Jul 2011 23:39:26 +0000 (UTC) Received: from mail-iw0-f182.google.com (mail-iw0-f182.google.com [209.85.214.182]) by menubar.gnome.org (Postfix) with ESMTP id 5D908750024; Tue, 5 Jul 2011 23:39:17 +0000 (UTC) Received: by iwr19 with SMTP id 19so10032138iwr.27 for ; Tue, 05 Jul 2011 16:39:16 -0700 (PDT) DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=gmail.com; s=gamma; h=mime-version:date:message-id:subject:from:to:content-type :content-transfer-encoding; bh=PTnHkWYRkppnRsAsFXBngxgRwWVHuljs6ppfr0gitj8=; b=o7rFEpbs3ZNGh+fv9lfFM2BpIWx8G+fvWLjGLOaVVOVRGFhFzJMS23+2xGDs/OSznL vBgXBKgcts2e+0BBmfPYDi9ACThcWMgOxWghKeyU5bzF/0zfxW8igQPL1gEwm0H9xt7G VrHy+R8aMOOoPRRmr85+ag6iJu2+g99UxIh7Q= MIME-Version: 1.0 Received: by 10.231.28.17 with SMTP id k17mr7092602ibc.99.1309909156560; Tue, 05 Jul 2011 16:39:16 -0700 (PDT) Received: by 10.231.144.13 with HTTP; Tue, 5 Jul 2011 16:39:16 -0700 (PDT) Date: Wed, 6 Jul 2011 01:39:16 +0200 Message-ID: Subject: Gnome-games 3.1.3 released From: "Thomas H.P. Andersen" To: Gnome Games list , gnome-announce-list@gnome.org Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: quoted-printable X-BeenThere: games-list@gnome.org X-Mailman-Version: 2.1.14 Precedence: list List-Id: "List for discussing the games in GNOME." List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , X-List-Received-Date: Tue, 05 Jul 2011 23:39:30 -0000 About gnome-games =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D GNOME Games is a collection of sixteen small "five-minute" games in a variety of styles and genres for the GNOME desktop. Here you can find useful information about playing the games, and can contribute towards the development of them. Developers can check out https://live.gnome.org/GnomeGames/Contributing for contributing to gnome-games. For all development related questions, contact the Gnome Games mailing list at games-list@gnome.org. News =3D=3D=3D=3D Major changes: * Tarballs are now xz/ustar * The seed games moved back to staging * Gnotravex was ported to gsettings * Gnotravex help video got TTML captions Bug fixes: * Chess: Escape \ and " in .pgn files * Glines: Only show the cursor when using keyboard * Gtali: Could not load the kismet dice svg * Swell-foop: Only get the 1000 point bonus if all tiles are removed Shortlog of changes since 3.1.1: Andre Klapper (1): =C2=A0 =C2=A0 =C2=A0Fix POTFILES.in to make xgettext happy Bruno Brouard (1): =C2=A0 =C2=A0 =C2=A0Updated French doc translation Carles Ferrando (1): =C2=A0 =C2=A0 =C2=A0[l10n]Updated Catalan (Valencian) translation Colin Walters (1): =C2=A0 =C2=A0 =C2=A0Move lightsoff and swell-foop to staging Daniel Mustieles (1): =C2=A0 =C2=A0 =C2=A0Updated Spanish translation Edward Sheldrake (2): =C2=A0 =C2=A0 =C2=A0swell-foop: You only get the 1000 point bonus if you re= move all the tiles =C2=A0 =C2=A0 =C2=A0glines: don't always show the cursor Fran Di=C3=A9guez (1): =C2=A0 =C2=A0 =C2=A0Updated Galician translations John Stowers (3): =C2=A0 =C2=A0 =C2=A0sudoku: use new Gtk.AboutDialog license API =C2=A0 =C2=A0 =C2=A0sudoku: reduce autogenerated python files =C2=A0 =C2=A0 =C2=A0sudoku: add forgotten defaults.py Jorge Gonz=C3=A1lez (1): =C2=A0 =C2=A0 =C2=A0Updated Spanish translation Kjartan Maraas (2): =C2=A0 =C2=A0 =C2=A0Updated Norwegian bokm=C3=A5l translation =C2=A0 =C2=A0 =C2=A0Remove #include from headers to make sure it= 's not included more than once Kristjan SCHMIDT (1): =C2=A0 =C2=A0 =C2=A0Updated Esperanto translation Mario Bl=C3=A4ttermann (1): =C2=A0 =C2=A0 =C2=A0[l10n] Updated German doc translation Matej Urban=C4=8Di=C4=8D (1): =C2=A0 =C2=A0 =C2=A0Updated Slovenian translation Robert Ancell (2): =C2=A0 =C2=A0 =C2=A0Escape tag values, based on a patch by Ted Ying =C2=A0 =C2=A0 =C2=A0Work with Vala 0.14 Seunghoon, Kang (1): =C2=A0 =C2=A0 =C2=A0Added Korean manual translation Shaun McCance (1): =C2=A0 =C2=A0 =C2=A0gnotravex/help/usage.page: Added TTML captions to video Thomas Hindoe Paaboel Andersen (14): =C2=A0 =C2=A0 =C2=A0gnotravex: port to GtkGrid =C2=A0 =C2=A0 =C2=A0gtali: Add doctype to kismet dice =C2=A0 =C2=A0 =C2=A0gnotravex: port to GSettings =C2=A0 =C2=A0 =C2=A0gnect: Replace GtkBox with GtkGrid =C2=A0 =C2=A0 =C2=A0sudoku: Fix distcheck =C2=A0 =C2=A0 =C2=A0replace obsolete AC_HELP_STRING and AC_PROG_LIBTOOL =C2=A0 =C2=A0 =C2=A0Disable introspection for now =C2=A0 =C2=A0 =C2=A0version bump =C2=A0 =C2=A0 =C2=A0Replace some deprecated gtk symbols =C2=A0 =C2=A0 =C2=A0dist tarballs with xz and ustar =C2=A0 =C2=A0 =C2=A0glines: replace deprecated gtk symbols =C2=A0 =C2=A0 =C2=A0configure: kill obsolete auto-gunk =C2=A0 =C2=A0 =C2=A0configure: don't check for not used headers =C2=A0 =C2=A0 =C2=A0revert e039ba25 Yaron Shahrabani (1): =C2=A0 =C2=A0 =C2=A0Updated Hebrew translation. ChangeLog =3D=3D=3D=3D=3D=3D=3D=3D=3D http://download.gnome.org/sources/gnome-games/3.1/gnome-games-3.1.3.changes =C2=A0(12.8K) Download =3D=3D=3D=3D=3D=3D=3D=3D http://download.gnome.org/sources/gnome-games/3.1/gnome-games-3.1.3.tar.xz =C2=A0(22.0M) =C2=A0sha256sum: b5f94f56d6b67559df8b9a0d0ac5e09cc8db94a6f7cca751e9ad1e654b= ea2981 http://download.gnome.org/sources/gnome-games/3.1/gnome-games-3.1.3.tar.bz2 (25.5M) =C2=A0sha256sum: 34ce7e8ae6b6db67a6ebc83c053da9c968db71947f617abf4e71c234ac= c2fe55 From robert.ancell@gmail.com Wed Jul 6 01:05:54 2011 Return-Path: X-Original-To: games-list@gnome.org Delivered-To: games-list@gnome.org Received: from localhost (localhost.localdomain [127.0.0.1]) by menubar.gnome.org (Postfix) with ESMTP id 96C6475002C for ; Wed, 6 Jul 2011 01:05:54 +0000 (UTC) X-Virus-Scanned: by amavisd-new at gnome.org X-Spam-Flag: NO X-Spam-Score: -2.69 X-Spam-Level: X-Spam-Status: No, score=-2.69 tagged_above=-999 required=2 tests=[BAYES_00=-1.9, DKIM_SIGNED=0.1, DKIM_VALID=-0.1, DKIM_VALID_AU=-0.1, FREEMAIL_FROM=0.001, RCVD_IN_DNSWL_LOW=-0.7, SPF_PASS=-0.001, T_TO_NO_BRKTS_FREEMAIL=0.01] autolearn=ham Received: from menubar.gnome.org ([127.0.0.1]) by localhost (menubar.gnome.org [127.0.0.1]) (amavisd-new, port 10024) with ESMTP id 6ApPJ7LMmxc2 for ; Wed, 6 Jul 2011 01:05:50 +0000 (UTC) Received: from mail-yi0-f54.google.com (mail-yi0-f54.google.com [209.85.218.54]) by menubar.gnome.org (Postfix) with ESMTP id 231C4750024 for ; Wed, 6 Jul 2011 01:05:41 +0000 (UTC) Received: by yic13 with SMTP id 13so3912333yic.27 for ; Tue, 05 Jul 2011 18:05:40 -0700 (PDT) DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=gmail.com; s=gamma; h=mime-version:in-reply-to:references:date:message-id:subject:from:to :content-type; bh=IS24qdJfS+gpO6Yww72XMwAI4WC0r99bxpLnWeW57BU=; b=JaHKHsG84Jt14XuiFdeOmoN7W+aVlBPkuX8KIUCqL01SKFeyyZT34n5iwKGmZPj7YK j7qjeHFZUDK6+aaujpa6oh/jHXn6t1aHF0r9OxK3mWg+sHBdZVjbz1aIq3pOoIEdmmuX ndI0iq2mjVcc9OZJECT4yjW0cogGtDxhLU8L0= MIME-Version: 1.0 Received: by 10.150.131.12 with SMTP id e12mr6569694ybd.324.1309914340360; Tue, 05 Jul 2011 18:05:40 -0700 (PDT) Received: by 10.151.48.18 with HTTP; Tue, 5 Jul 2011 18:05:40 -0700 (PDT) In-Reply-To: References: <4E10EBBE.2070606@pynthan.com> Date: Wed, 6 Jul 2011 11:05:40 +1000 Message-ID: Subject: Re: Proposed game to be added to packages: Neopendulous From: Robert Ancell To: games-list@gnome.org Content-Type: text/plain; charset=ISO-8859-1 X-BeenThere: games-list@gnome.org X-Mailman-Version: 2.1.14 Precedence: list List-Id: "List for discussing the games in GNOME." List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , X-List-Received-Date: Wed, 06 Jul 2011 01:05:54 -0000 On 4 July 2011 13:31, Jason D. Clinton wrote: > GNOME Games is slowly splitting out in to individual game modules. Is this the policy for GNOME games? From chpe@gnome.org Fri Jul 29 20:03:59 2011 Return-Path: X-Original-To: games-list@gnome.org Delivered-To: games-list@gnome.org Received: from localhost (localhost.localdomain [127.0.0.1]) by menubar.gnome.org (Postfix) with ESMTP id C46F27500E6 for ; Fri, 29 Jul 2011 20:03:59 +0000 (UTC) X-Virus-Scanned: by amavisd-new at gnome.org X-Spam-Flag: NO X-Spam-Score: -1.821 X-Spam-Level: X-Spam-Status: No, score=-1.821 tagged_above=-999 required=2 tests=[BAYES_00=-1.9, RCVD_IN_DNSWL_LOW=-0.7, SPF_NEUTRAL=0.779] autolearn=ham Received: from menubar.gnome.org ([127.0.0.1]) by localhost (menubar.gnome.org [127.0.0.1]) (amavisd-new, port 10024) with ESMTP id YmQEfjiuF9KZ for ; Fri, 29 Jul 2011 20:03:58 +0000 (UTC) X-Greylist: delayed 1022 seconds by postgrey-1.32 at menubar.gnome.org; Fri, 29 Jul 2011 20:03:57 UTC Received: from wp043.webpack.hosteurope.de (wp043.webpack.hosteurope.de [80.237.132.50]) by menubar.gnome.org (Postfix) with ESMTP id E7842750092 for ; Fri, 29 Jul 2011 20:03:49 +0000 (UTC) Received: from [93.186.2.75] (helo=charlus); authenticated by wp043.webpack.hosteurope.de running ExIM with esmtpsa (TLS1.0:DHE_RSA_AES_128_CBC_SHA1:16) id 1Qmt1A-0002tG-8i; Fri, 29 Jul 2011 21:46:44 +0200 Date: Fri, 29 Jul 2011 21:46:42 +0200 From: Christian Persch To: games-list@gnome.org Subject: Re: Freecell animation disable? Message-ID: <20110729214642.023d12a4@charlus> In-Reply-To: References: X-Mailer: Claws Mail 3.7.8 (GTK+ 2.20.1; i386-redhat-linux-gnu) Mime-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit X-bounce-key: webpack.hosteurope.de;chpe@gnome.org;1311969838;e54710b4; X-BeenThere: games-list@gnome.org X-Mailman-Version: 2.1.14 Precedence: list List-Id: "List for discussing the games in GNOME." List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , X-List-Received-Date: Fri, 29 Jul 2011 20:04:00 -0000 Hi; Am Wed, 29 Jun 2011 14:34:57 +0100 schrieb Albert Fujimori : > I hate to admit it, but I play Freecell quite a lot. My problem is > that the version in RHEL/etc/6 (2.28.2) is no longer suitable for > playing timed games. > The main problem is that the board clear at the end of the game is > animated, and it takes 2 or 3 seconds to clear the board, while the > clock is still running. A second problem is that all the other card > movements are animated as well, which increases the time required to > move a card. I can turn this off with 'single-click' movements, but > I'm not keen on that. Are there any configuration changes that I can > make to "fix" this? The version on Centos 4.4 (sorry, don't know what > version that was) worked very well. Or do I have to mod the sources? Not sure what you mean by 'animated'? If you mean real animations with the cards flying to their target stacks, then that means you're using aisleriot with clutter enabled, which is not a supported option and which distributions should not use in their aisleriot packages. Regards, Christian