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Re: "drag-leave" signal



I think your drag target widgets need to create their own GdkWindows.
GtkContainers are windowless and thus inherit their parent widget's
window. Consequently, D'n'D can't distinguish between those nested
containers.

Regards,

Dominique


Johannes Schmid schrieb:
> Hi!
> 
> I have a question regarding the dnd drag-leave signal. In my application
> are multiple drag targets nested into each other (the drag targets
> derive from GtkContainer). However, if I try to drag the target on the
> widget inside of the other widget I don't get a drag-leave signal but a
> drag-motion signal for the outside widget. But I need to know exactly on
> which widget the drop happens thus knowing which widget the mouse
> pointer is currently on.
> 
> Is there a way to handle this?
> 
> Thanks and regards,
> Johannes



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