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Rotation and transparency



I want to load and rotate an image. I proceed as follow:
	1. loading the picture into a GdkPixbuf
	2. setting affine transforme (with libart)
	3. performing transform an putting it in a rgb buffer
(with libart too)
	4. rendering the rgb buffer onto the screen

But I lost transparency!

Does anybody knows how to keep it?

	Regards. Guillaume
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