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threading



Guys,
	Does anyone know the actual current state of Gtk with regard to
threading?  Is there a way to do display stuff and have gtk be thread
safe?  If not, is gtk signal safe?  I.e. if I set up an alarm (SIGALRM),
is it safe to do display stuff in that code, or is it the same as in
threading?
	I'm working on a 3D app,so threading is important to keeping
things working properly irrespective of the display frame rate.  I'm
wondering if I might not be better to just drop gtk and use straight X,
since I'm doing primarily openGL stuff, and not really using X very much.
Does anyone have suggestions?
	-Chris

lansdoct@cs.alfred.edu
"If I had had more time I would have written you a shorter letter." - Pascal
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