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Re: A few gtk questions
- From: Marcus Brubaker <spoon elpaso net>
- To: gtk-app-devel-list redhat com
- Subject: Re: A few gtk questions
- Date: Mon, 30 Nov 1998 17:05:54 -0500 (EST)
> I'm in the process of starting a new project (a strategy game, based on
> the old SSI game "Colonial Conquest", if anyone remembers it), and it
> seems that gtk is the easiest way to implement windows, menus etc. But I
> do have a few questions about how to implement various aspects of the
> game:
>
> 1) The main display will be a map of the world, with borders drawn on it.
> This map should have clickable areas to select countries, and each country
> should be able to be floodfilled. Is imlib appropriate for this, or are
> there features of gtk I could use?
Hmmmm, I'm not completely familiar with GTK+'s image manipulation stuff,
but I would think that gdk_imlib would be more suited to that kind of
stuff. Of course, I could be wrong.
> 2) What are the biggest diffs between gtk 1.0 and 1.2?
Check out the NEWS file in the 1.1.x source and you will begin to get an
idea. New widgets, removed some old ones, API changes, fun stuff like
that.
> 3) How much recoding will be needed to convert from one to the other?
A marginal amount would have to be done to get it to compile and run. To
get it to compile and run using new features to their fullest is another
matter.
What you start writting with now is up to you, but I would personally
recommend to you to go ahead and start using GTK+ 1.1.x. By the time you
would near a full fledged stable release, 1.2 will most likely have been
released and 1.0 will be depreciated.
Marcus Brubaker
spoon@elpaso.net
http://www.elpaso.net/~spoon
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