On Mon, 2006-10-23 at 17:54 -0400, Havoc Pennington wrote:
Owen was showing me FC6 this morning, and it does seem to work out
nicely having metacity handle the old video hardware and compiz handle
the new, with a simple toggle between them. The only real glitch in it
was that compiz uses EWMH-viewports to implement workspaces, which I
think is probably a bad choice; the exact same user-visible behavior
could be done with the EWMH-workspace implementation
If compiz used workspaces instead of viewports, you wouldn't be able to
have a window wrapped around an edge of the cube and thus partially
visible on two different sides.